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- ISBN
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- 520 , 182x257(B5»ç·ú¹è) , 2013.03.30
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Part 01. 3ds Max È¸é ±¸¼º°ú ÀÛ¾÷ ȯ°æ ¼³Á¤Çϱâ Chapter 01. 3ds Max 2013ÀÇ È¸é ±¸¼º section 01. Menu Bar section 02. Application Menu section 03. Main Toolbar section 04. Command Panel ¾Ë¾ÆµÎ¼¼¿ä & Tip. Command PanelÀÌ »ç¶óÁ³À»¶§ section 05. Viewport ¾Ë¾ÆµÎ¼¼¿ä & Tip. ViewportÀÇ Å©±â¿Í Layout º¯°æÇϱâ section 06. Viewport Navigation Controls section 07. Animation Playback Controls section 08. Animation Keying Controls section 09. Time Slider & Track Bar section 10. Maxscript Listener & Status Bar section 11. Flyout section 12. Quad Menu
Chapter 02. È¿À²ÀûÀÎ ÀÛ¾÷À» À§ÇÑ È¯°æ ¼³Á¤Çϱâ section 01. Initial Setting ¼³Á¤Çϱâ section 02. Preference ¼³Á¤Çϱâ section 03. Units ¼³Á¤Çϱâ section 04. Grid¿Í Snap ¼³Á¤Çϱâ section 05. Mouse¸¦ ÀÌ¿ëÇÑ Zoom Á¶Á¤Çϱâ
Part 02. 3ds Max ±âº» ±â´É ÀÍÈ÷±â
Chapter 01. Viewport Á¦¾îÇϱâ secton 01. Viewport Shading ¾Ë¾ÆµÎ¼¼¿ä & Tip. ÆÄÀÏ°ú SystemÀÇ Unit°¡ ´Ù¸¥ °æ¿ì secton 02. Viewport Navigation
Chapter 02. Object Á¦¾îÇϱâ secton 01. Selection secton 02. Object º¯È¯Çϱâ - Move - Rotate - Scale - Viewport ÀüȯÀ» ÀÌ¿ëÇÑ ObjectÀÇ À̵¿ - AlignÀ» ÀÌ¿ëÇÑ ObjectÀÇ À̵¿ secton 03. ObjectÀÇ º¹»ç¿Í Snap »ç¿ëÇϱâ - Copy/ Instance/ Reference - SnapÀ» ÀÌ¿ëÇÑ ObjectÀÇ À̵¿°ú º¹»ç - Axis Constraints¸¦ ÀÌ¿ëÇÑ ObjectÀÇ À̵¿ - Angle Snap°ú ȸÀüÃà À̵¿À» ÀÌ¿ëÇÑ È¸Àü°ú º¹»ç
Chapter 03. 3ds Max Çʼö ÀÛ¾÷°úÁ¤ µÑ·¯º¸±â secton 01. Modeling - ¼ö³³Àå ¸¸µé±â - Stool ¸¸µé±â - ²Éº´ ¸¸µé±â - Pendant Light ¸¸µé±â 02. Material & Mapping 03. Lighting & Camera - ¿ÜºÎ°ø°£ÀÇ ÀÚ¿¬±¤ Ç¥ÇöÇϱâ - ½Ç³»°ø°£ÀÇ Lighting & Camera ¿¬ÃâÇϱâ 04. Rendering
Part 03. Modeling & Mapping
Chapter 01. Spline Object¸¦ ÀÌ¿ëÇÑ ¸ðµ¨¸µ secton 01. Spline ObjectÀÇ ±âº»¼³Á¤ - Spline ¸¸µé±â - Rendering Rollout - Interpolation Rollout secton 02. Editable Spline - Editable Spline ¸¸µé±â - Editable SplineÀÇ ¸í·É¾î »ìÆ캸±â secton 03. ±Ý¿¬ »çÀθ¸µé±â secton 04. Bent Steel Furniture ¸¸µé±â secton 05. Giraffe Lamp ¸¸µé±â ¾Ë¾ÆµÎ¼¼¿ä & Tip. Mental Ray Studio Rendering Chapter 02. Primitive Object¸¦ ÀÌ¿ëÇÑ ¸ðµ¨¸µ secton 01. Primitive ObjectÀÇ ±âº»¼³Á¤ - Primitives ¸¸µé±â - Segment & Side - Real-World Map Size secton 02. Editable Poly - Editable Poly ¸¸µé±â - Editable PolyÀÇ ¸í·É¾î »ìÆ캸±â secton 03. ¼ö³³Àå ¸¸µé±â - ¼ö³³Àå ÇüÅ ¸¸µé±â - ¼ö³³Àå ÇüÅ ¼öÁ¤Çϱâ - ¼ö³³Àå ÀçÁú ÀÔÈ÷±â secton 04. Ź»ó½Ã°è ¸¸µé±â secton 05. ¼ÒÆÄ ¸¸µé±â secton 06. »ç¹«¿ë ÀÇÀÚ ¸¸µé±â secton 07. Ä¿Æ° ¸¸µé±â secton 08. ħ´ë, º£°³, ÀÌºÒ ¸¸µé±â secton 09. ³»ºÎ°ø°£ ¸¸µé±â secton 10. ¾ÆÀ̼ҸÞÆ®¸¯ Ç¥ÇöÇϱâ - ¸ðµ¨¸µÀ» À§ÇÑ ÁغñÀÛ¾÷Çϱâ - º®Ã¼¸¸µé±â - ¹® & â¹® ¼³Ä¡Çϱ⠾˾Ƶμ¼¿ä & Tip. ºÎºÐÀûÀ¸·Î µÎ²²°¡ ´Ù¸¥ º®Ã¼¿¡ â¹® ¼³Ä¡Çϱâ - ½ºÄÉÄ¡¾÷ ¸ðµ¨À» ÀÌ¿ëÇÏ¿© °¡±¸ ¹èÄ¡Çϱâ - ÀçÁú·Î ¸ðÇü ´À³¦ ¸¸µé±â Part 04. Material
Chapter 01. Mental Ray Autodesk material secton 01. Autodesk Ceramic secton 02. Autodesk Concrete secton 03. Autodesk Generic secton 04. Autodesk Glazing secton 05. Autodesk Hardwood secton 06. Autodesk Masonry Cmu secton 07. Autodesk Metal secton 08. Autodesk Metallic Paint secton 09. Autodesk Mirror secton 10. Autodesk Solid Glass secton 11. Autodesk Stone secton 12. Autodesk Wall Paint secton 13. Autodesk Water secton 14. Autodesk Plastic / Vinyl
Chapter 02. Autodesk Material Library secton 01. Ceramic secton 02. Concrete secton 03. Fabric secton 04. Finish secton 05. Flooring secton 06. Glass secton 07. Liquid secton 08. Masonry secton 09. Metal secton 10. Metallic Paint secton 11. Miror secton 12. Miscellaneous secton 13. Paint secton 14. Plastic secton 15. Roofing secton 16. Siding secton 17. Sitework secton 18. Stone secton 19. Stucco secton 20. Wall Covering secton 21. Wall Paint secton 22. Wood
Part 05. Lighting & Rendering
Chapter 01. Daytime Lighting secton 01. Daylight System ¼³Ä¡Çϱâ secton 02. ³ëÃâÁ¦¾î¿Í °£Á¢±¤ Á¦¾îÇϱâ secton 03. mr Sky Portal ¼³Ä¡Çϱâ secton 04. Final Rendering ÁغñÇϱâ secton 05. Final Rendering
Chapter 02. Nighttime Lighting
secton 01. ¾ß°£Àå¸é ¿¬Ãâ ÁغñÇϱâ secton 02. Main Light ¼³Ä¡Çϱâ secton 03. Floor Stand Light ¼³Ä¡Çϱâ secton 04. Wall Mounted Spot Light ¼³Ä¡Çϱâ secton 05. Celling Recessed Spot Light ¼³Ä¡Çϱâ secton 06. Indirect Light ¼³Ä¡Çϱâ secton 07. ÀçÁúÀ» ÀÌ¿ëÇÏ¿© Á¶¸í ÇÚµåÆù ȸé Ç¥ÇöÇϱâ secton 08. Light Lister¸¦ ÀÌ¿ëÇÑ Àüü Á¶¸íÀÇ Á¶À²°ú Final Rendering
Part 06. Presentation
Chapter 01. Camera¸¦ È°¿ëÇÑ Presentation secton 01. FOV¿Í DOF Á¶ÀýÀ» ÀÌ¿ëÇÏ¿© Out-Focusing Ç¥ÇöÇϱâ secton 02. °ÇÃ๰ ´Ü¸éµµ Rendering & Batch Rendering secton 03. Panorama Rendering Çϱâ
Chapter 02. PhotoshopÀ¸·Î Rendering Àå¸é RetouchingÇϱâ
secton 01. ÁÖ°£ Àå¸éÀÇ Retouching secton 02. ¾ß°£ Àå¸éÀÇ Retouching secton 03. °ÇÃ๰ ´Ü¸éµµ Retouching
Part 07. Project
Chapter 01. Structure Modeling Chapter 02. Inside Wall, Door & Window Chapter 03. Light Fixture Chapter 04. Material Chapter 05. Furniture & Layer Chapter 06. Lighting & Rendering Chapter 07. Retouching
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