°³¶ËÀ̳׿¡¼­ ÆÇ¸ÅµÈ "AutoCAD 2012 ÇѱÛÆÇ 3D Bible"     Á¤°¡ 26,000¿ø   Æò±ÕÇÒÀΰ¡
Ãß°¡ °Ë»ö Çϱâ
ÃÑ 2°³ÀÇ µµ¼­°¡ ÀÖ½À´Ï´Ù.
µµ¼­À̹ÌÁö µµ¼­¸í »óÅ °¡°Ý ÆǸÅÀÚ

AutoCAD 2012 ÇѱÛÆÇ 3D Bible
»õÃ¥ 
23,400¿ø

¹«·á¹è¼Û
»õÃ¥Àü¹®Á¡
ÆǸŵµ¼­(360,127±Ç)

AutoCAD 2012 ÇѱÛÆÇ 3D Bible
»õÃ¥ 
23,400¿ø

¹«·á¹è¼Û
Ã¥°¡¹æ
ÆǸŵµ¼­(328,772±Ç)
 

»ó¼¼Á¤º¸

CHAPTER 01 3D ¼³°è¿Í ÀÛ¾÷ ȯ°æ(3D Design and Work Environment)
01 3Â÷¿ø ¸ðµ¨¸µ(3D Modeling)
-3Â÷¿ø ¸ðµ¨¸µ °³¿ä
-3Â÷¿ø ¸ðµ¨¸µ À¯Çü
-¸ðµ¨¸µ ½Ã½ºÅÛ ¼±ÅÃ
02 AutoCAD 3D
-AutoCAD¿¡¼­ÀÇ 2D¿Í 3D
-AutoCADÀÇ µðÆúÆ® ¼³Á¤ ÀÛ¾÷ ȯ°æ
-3Â÷¿ø ¸ðµ¨¸µ ÀÎÅÍÆäÀ̽º
-3D ÀÛ¾÷ ½Ã ÁÂÇ¥ ÀÔ·Â ¹æ¹ý
-AutoCAD 3D °ø°£¿¡¼­ÀÇ ÁÂÇ¥°è
-UCS(»ç¿ëÀÚ ÁÂÇ¥°è) ¸í·É
-UCSICON Ư¼º ¸í·É
-UCSICON ¸í·É / 58
-UCSMAN ¸í·É
03 3D °ø°£¿¡¼­ÀÇ È­¸é Á¶ÀÛ ¸í·É
-VPOINT(°üÃøÁ¡) ¸í·É
-DDVPOINT(°üÃøÁ¡ »çÀü¼³Á¤) ¸í·É
-VPORTS(¸í¸íµÈ ºäÆ÷Æ®) ¸í·É
-HIDE(¼û±â±â) ¸í·É
-ºñÁÖ¾ó ½ºÅ¸ÀÏ °ü¸®ÀÚ(VISUALSTYLES) ¸í·É
-SHADEMODE ¸í·É
-PLAN ¸í·É
-3DFORBIT ¸í·É
-3DORBIT ¸í·É
-3DCORBIT ¸í·É
-3DORBITCTR ¸í·É
-3DCLIP ¸í·É

CHAPTER 02 ¿ÍÀ̾îÇÁ·¹ÀÓ ¸ðµ¨¸µ(Wireframe Modeling)
01 ¿ÍÀ̾îÇÁ·¹ÀÓ ¸ðµ¨¸µ(Wireframe Modeling)
-¿ÍÀ̾îÇÁ·¹ÀÓ ¸ðµ¨¸µ °³¿ä ¹× ÀÛ¼º
-3D °ø°£¿¡¼­ÀÇ 2D °´Ã¼
-°íµµ¿Í µÎ²²ÀÇ °³³ä
-ELEV(°íµµ) ¸í·É
-THICKNESS ½Ã½ºÅÛ º¯¼ö
-SOLID(¼Ö¸®µå) ¸í·É
-PEDIT(Æú¸®¼± ÆíÁý) ¸í·É
-3DPOLY(3D Æú¸®¼±) ¸í·É

CHAPTER 03 ¼­ÆäÀ̽º ¸ðµ¨¸µ(Surface Modeling)
01 ¸Þ½¬ °î¸é(Mesh Surface)
-¸Þ½¬ °î¸é(Mesh Surface) °³¿ä
-´Ù°¢Çü ¸Þ½¬(Polygon Mesh) ÀÛ¼º
-Æú¸®¸é ¸Þ½¬(Poly face Mesh) ÀÛ¼º
-Á¤Á¡À» ÁöÁ¤ÇÏ¿© Æú¸®¸é ¸Þ½¬(Simple Mesh) ÀÛ¼º
-¹Ì¸® Á¤ÀÇµÈ 3D ¸Þ½¬(Primitive 3D Mesh) ÀÛ¼º
02 °£´ÜÇÑ °î¸é °´Ã¼ ¸¸µé±â(Creating Simple Surface Object)
-3DFACE(3D ¸é) ¸í·É
03 ¹Ì¸® Á¤ÀÇµÈ 3D °î¸é ¸Þ½¬(Predefined 3D Surface Mesh)
-3D ¸í·É
04 ´Ù°¢Çü ¸Þ½¬ ÀÛ¼º(Creating Polygon Mesh)
-3DMESH(3D ¸Þ½¬) ¸í·É
-PFACE ¸í·É
-EDGE(¸ð¼­¸®) ¸í·É
05 º¹ÀâÇÑ °î¸é °´Ã¼(Complex Surface Object)
-3D ¸Þ½¬ °´Ã¼(3D Mesh Object) ¼Ò°³
-3D MESH(¸Þ½¬) ¸í·É
-RULESURF(Á÷¼±º¸°£ ¸Þ½¬) ¸í·É
-REVSURF(ȸÀü ¸Þ½¬) ¸í·É
-TABSURF(¹æÇâ º¤ÅÍ ¸Þ½¬) ¸í·É
-EDGESURF(¸ð¼­¸® ¸Þ½¬) ¸í·É
06 3D ¸Þ½¬ °´Ã¼ ¼öÁ¤(Editing 3D Mesh Objects)
-MESHSMOOTH(ºÎµå·¯¿î °´Ã¼) ¸í·É
-MESHSMOOTHMORE(´õ ºÎµå·´°Ô Çϱâ) ¸í·É
-MESHSMOOTHLESS(´ú ºÎµå·´°Ô Çϱâ) ¸í·É
-MESHREFINE(¸Þ½¬ Á¤·Ã) ¸í·É
-MESHCREASE(°¢Áø ºÎºÐ Ãß°¡) ¸í·É
-MESHUNCREASE(°¢Áø ºÎºÐ Á¦°Å) ¸í·É
-3D ¸Þ½¬ °´Ã¼¿¡ ¸ð±ð±â Ãß°¡Çϱâ
07 ¼­ÆäÀ̽º ¸ðµ¨¸µ(Surface Modeling)
-¼­ÆäÀ̽º ¸ðµ¨¸µÀÇ °³¿ä
-¼­ÆäÀ̽º ¸ðµ¨ÀÇ À¯ÇüÀÇ ÀÌÇØÇϱâ
-¼­ÆäÀ̽º °´Ã¼ ÀÛ¼º
-Æò¸éÇü ¼­ÆäÀ̽º ÀÛ¼º - PLANESURF ¸í·É
-³×Æ®¿öÅ© ¼­ÆäÀ̽º ÀÛ¼º - SURFNETWORK ¸í·É
-¿¬°ü ¼­ÆäÀ̽º·Î ÀÛ¾÷Çϱâ
-¼­ÆäÀ̽º ¿¬°ü¼º ´Ù·ç±â
-ÀýÂ÷ ¹× NURBS ¼­ÆäÀ̽º¸¦ À§ÇÑ ¸ðµ¨¸µ ¿öÅ©ÇÃ·Î¿ì °áÁ¤Çϱâ
-±âÁ¸ ¼­ÆäÀ̽º·ÎºÎÅÍ ¼­ÆäÀ̽º ÀÛ¼ºÇϱâ
-¼­ÆäÀ̽º ÀÚ¸£±â(Trimming Surface)
-NURBS ¼­ÆäÀ̽º
-´Ù¸¥ ¼­ÆäÀ̽º ¸ðµ¨¸µ ¹æ¹ý

CHAPTER 04 ¼Ö¸®µå ¸ðµ¨¸µ(Solid Modeling)
01 °£´ÜÇÑ ¼Ö¸®µå ÀÛ¼º(Creating simple Solids)
-BOX(»óÀÚ) ¸í·É
-CYLINDER(¿øÅë) ¸í·É
-CONE(¿øÃß) ¸í·É
-SPHERE(±¸) ¸í·É
-PYRAMID(ÇǶó¹Ìµå) ¸í·É
-WEDGE(½û±â) ¸í·É
-TORUS(Åä·¯½º) ¸í·É
-POLYSOLID(Æú¸®¼Ö¸®µå) ¸í·É
02 2D °´Ã¼·ÎºÎÅÍ ¼Ö¸®µå ÀÛ¼º(Creating Solid from 2D Object)
-EXTRUDE(µ¹Ãâ) ¸í·É
-REVOLVE(ȸÀü) ¸í·É
-SWEEP(½ºÀ¬) ¸í·É
-LOFT(·ÎÇÁÆ®) ¸í·É
-°´Ã¼¿¡ µ¹ÃâµÈ µÎ²² Ãß°¡Çϱâ(Adding Extruded Thickness to Object)
03 º¹ÇÕ ¼Ö¸®µå ÀÛ¼º(Creating Composite Solid)
-UNION(ÇÕÁýÇÕ) ¸í·É
-SUBTRACT(Â÷ÁýÇÕ) ¸í·É
-INTERSECT(±³ÁýÇÕ) ¸í·É
-SLICE(½½¶óÀ̽º) ¸í·É
-INTERFERE(°£¼· °Ë»ç) ¸í·É
-3D °´Ã¼¿¡¼­ Á¤º¸ ÃßÃâ - Áú·® Ư¼º(Mass Properties)
04 ¼Ö¸®µå ¼öÁ¤ ¹× ÆíÁý(Modifying and Editing Solid)
05 3D °´Ã¼ Á¶ÀÛ(Manipulating 3D Object)
06 3D ¼Ö¸®µå¿¡ ÇÇó Ãß°¡Çϱâ(Adding Feature to 3D Solid)
07 3D ¸ðµ¨·ÎºÎÅÍ 2D µµ¸é ¸¸µé±â(Make Drawing from 3D Model)

CHAPTER 05 À̹ÌÁö ¹× ±×·¡ÇÈ ÀÛ¾÷(Image and Graphic Working)
01 ½Ç»ç À̹ÌÁö¿Í ±×·¡ÇÈ ¸¸µé±â(Create Realistic Image and Graphics)
02 ·¡½ºÅÍ À̹ÌÁö ´Ù·ç±â(Handling with Raster Image)
03 µµ¸éÀ» ´Ù¸¥ ÆÄÀÏ Çü½ÄÀ¸·Î º¯È¯Çϱâ

CHAPTER 06 ·»´õ¸µ(Rendering)
01 ·»´õ¸µ°ú AutoCAD ·»´õ ¸ðµâ
02 ·»´õ¸µÀ» À§ÇÑ ¸ðµ¨ Áغñ
03 ´Ù¸¥ Ç¥½Ã¸¦ À§ÇÑ ·»´õ¸µ ±¸¼º
04 ·»´õ¸µ À̹ÌÁö ÀÛ¼ºÇϱâ
05 ·»´õ¸µ¿¡ Á¶¸í ÀÌ¿ëÇϱâ
06 ·»´õ¸µ¿¡ Àç·á ÀÌ¿ëÇϱâ
07 ·»´õ¸µ¿¡ ÅؽºÃÄ ÀÌ¿ëÇϱâ
08 Ä«¸Þ¶ó ¼³Ä¡Çϱâ
09 ¾Ö´Ï¸ÞÀÌ¼Ç ÀÛ¼ºÇϱâ
10 ¼³°è ÀÛ¾÷ ȯ°æ ¼³Á¤

AutoCAD´Â ÃÖ°íÀÇ ¹ü¿ë 2D µµ¸é ÀÛµµ¿ë CAD ÇÁ·Î±×·¥ÀÌÁö¸¸ 3D ±â´ÉÀ» Á¦°øÇÕ´Ï´Ù. 2D/3D ¿ÍÀ̾îÇÁ·¹ÀÓ(Wireframe) ¿£ÁøÀ» ¹Ø¹ÙÅÁÀ¸·Î ÇÏ°í ±× À§¿¡ ¼­ÆäÀ̽º(Surface) ¿£Áø°ú ¼Ö¸®µå(Solid) ¿£ÁøÀ» ÀåÂøÇÏ°í ÀÖ½À´Ï´Ù. µû¶ó¼­ AutoCAD´Â 2D/3D ¸ðµç À¯ÇüÀÇ CAD µ¥ÀÌÅͺ£À̽ºµéÀ» ó¸®ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÀÌ ±³Àç´Â °³³ä ¼³°è¸¦ À§ÇÑ °üÁ¡¿¡¼­ AutoCAD 3D ±â´ÉµéÀ» »ìÆ캸°í Áß¿äÇÑ ¸í·ÉµéÀÇ ¿É¼Ç ¹× »ç¿ë¹ýÀ» ¼³¸íÇÏ°í, ±× Ư¼ºµéÀ» ½º½º·Î ½ÀµæÇÒ ¼ö ÀÖ´Â ±âÃÊ ÇнÀ ¾È³»¼­ÀÔ´Ï´Ù. ±×¸®°í ±³Àç¿¡ Á¦°øµÈ ´Ù¾çÇÑ 3D ¸ðµ¨ °úÁ¦ µéÀ» ÀÛ¼ºÇÔÀ¸·Î½á ½º½º·Î 3D ¸ðµ¨¸µ °³³ä°ú Å×Å©´ÐÀ» ÀÍÈ÷°Ô µÉ °ÍÀÔ´Ï´Ù.
 

¼­Æòº¸±â

´ÜÇົ BEST µµ¼­

³ªÀǼîÇÎ

  • Ä«µå³»¿ªÁ¶È¸
  • ¸¸Á·µµº¸±â
  • ÆǸÅÀÚº¸±â

ÃÖ±Ùº»»óÇ°

Àå¹Ù±¸´Ï

TOP